Top 5 Books of June 2013: Dig Comics!

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Three stellar debuts and one astonishing finale. And the latest Mister X. Even as folks breathlessly scramble to prevent the Death of Comics, the medium is producing a broader range of excellent material than at any time in its history. Spread the word true-believer: everyone should be reading them. The List:

5. Lazarus #1 (Image): This book immediately stakes its ground alongside Brian Wood’s The Massive as a vital, involving piece of speculative science fiction. Whereas the former primarily deals with the effects of all-too-credible environmental disaster, Lazarus extrapolates our current economic debacle by asking ‘What happens when the 1% becomes the .0001%?’. Greg Rucka’s vision of a tech-saturated medievalism is compelling not only because of the verisimilitude of Michael Lark’s art, but precisely because it doesn’t feel as far-fetched as perhaps we’d like. A gripping debut. (DM)

Lazarus #1

4. Thumbprint #1 (IDW): Jason Ciaramella’s and Vic Malhotra’s excellent adaptation of Joe Hill’s novella involves a disgraced female soldier whose return home from Abu Ghraib is disturbed by an apparent stalker with knowledge of her dark past. Even as her privacy and safety are compromised, the reader is left to wonder who the real monster is. Adaptations of other media are tough to do; what works well in prose doesn’t always necessarily translate to comics. So far, Ciaramelia and Malhotra are pulling it off with aplomb. (DM)

Thumbprint #1

3. Mister X: Eviction #2 (Dark Horse): Hands down the most stylish book on the stands: retro-futurist, German Expressionist, neo-noir, New Wave, Pop Art. Dean Motter makes it ALL work, and then gives comics nostalgists an unexpected gift in the backup feature “Little Urchin Andy”, which is like Harold Gray’s classic as re-imagined by Katsuhiro Otomo and filmed by the Fleischer Bros. To call it a ‘mash-up’ would be to trivialize it. It is rather, a glorious orchestration, with Motter holding the conductor’s stick. Or is it a magic wand? (DM)

Mister X: Eviction #2

2. Fury: My War Gone By #13 (Marvel): A fitting finale for a series that has gone by far too quickly.  In this issue of reconciliation and resignation, the point of Garth Ennis and Goran Parlov’s hard-hitting history lesson–as seen through the aged eye of Nick Fury–is hammered home by George Heatherly’s grand-daughter during a conversation with the weathered warhorse: “most of it had been completely pointless.”  Our experience, however, tracing all of the lines on Fury’s face (see Dave Johnson’s terrific cover below), has been anything–everything–but. (SC)

Fury: My War Gone By #13

Fury: My War Gone By #13

1. Six-Gun Gorilla #1 (BOOM!): Easily our favorite book of the month.  And to think I thought it’d be no more than a one-note guilty pleasure!  Silly me.  In all actuality, Simon Spurrier and Jeff Stokely have cooked up something far more complex.  From one panel to the next, I was awed; I oft guffawed; and each turn of a page–and commensurate peel of a layer–cemented this sucker as a Book of the Week.  And as the month played out–and it was a heck of a month–what was left standing head and hairy shoulders above the rest?  A gorilla with a gun and a come hither “Howdy.” (SC)

Sixth-Gun Gorilla #1

Sixth-Gun Gorilla #1

Biggest Dis(appointment): Scott Snyder

SeveredAmerican Vampire Gates of Gotham.  Most of Batman‘s Court of Owls arc.  Most of his run on Swamp Thing.  Great stuff.  No hesitation at all: Scott Snyder’s the goods.  But as good as he’s been, he’s been pretty underwhelming of late.  Yup: he’s shown some cracks in the ol’ armor–especially with the superhero books he’s headlining.

Now, I don’t know how to explain it; I mean, I’m just the consumer; I don’t claim to have the answers.  But he seems to have become a victim of his prior success–success that translates directly–fairly or not–to expectations.  Super high expectations.

This is how I envision it:  Snyder’s a damsel in distress tied to the tracks, and the hype train that bears his name is bearing down on her–err, him.  And, you know what?  He needs a hero!  He’s holding on for a hero till the end of the night.  Sadly, neither Batman nor Superman was able to save him.

Just think about it for a minute.  Wash the hype from your eyes.  You know–you know it in your bones–that Batman #21 isn’t what you were hoping for when you first started salivating over the ubiquitous Zero Year adverts.

Batman #21

Batman #21

Really, now: what does it offer?  Another Death of the Family scenario?  Instead of the Batfamily, we’re looking at a Kane/Wayne war?  And the antagonist this time?  No, not the Joker: it’s the Riddler!  Really?  The Riddler?  There’s something funny about that, isn’t there?  Ugh!  Doubtless, we’ve seen Snyder borrow effectively from his previous work.  But this?  Come on!  This is almost insulting to us readers!  We deserve better, don’t we?

Well, we sure as hell didn’t get better with Superman Unchained #1.

Superman Unchained #1

Superman Unchained #1

Sure, the thing sold a ton; but what does that really mean?  I’ll tell you one thing it doesn’t mean: it doesn’t mean that the book is good–because it isn’t.  It’s a muddled mess that recalls the awkward wordiness of George Perez’s New 52 Superman and, inexplicably, the frivolousness of Scott Lobdell’s.  You know what it is?  It’s a special-effects laden blockbuster that, for all it’s blockbusting, fizzles out once the smoke clears.  (I am still talking about the comic, by the way.  No, really, I am.)  We all know that Scott Snyder’s better than this, don’t we?

Isn’t he?

Turning pages,

Derek & Scott

In Scott’s Bag (7/17)

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As far as bags go, this one feels a lot like punching.

  • Animal Man #22 (Read it!  I enjoyed it–maybe more than I should have.  I like the idea of the Splinterfolk, even if Lemire’s dialogue during their page time tends toward clunky/goofy.)
Animal Man #22

Animal Man #22

  • Revival #12 (Read it!  No surprise here: another solid issue.  Love the way the kid’s cartoon was integrated into the story.)
Revival #12

Revival #12

  • Batwoman #22 (Read it!  Liked it a lot.  Maybe Menachem from Escape Pod Comics was right: it’s all good: even though J.H. Williams III isn’t drawing, he is writing.  And Trevor McCarthy is pretty bad ass in his own right.  Really dug the Batvillain rundown.)
  • Dream Thief #3 (Not quite there yet.)
  • Numbercruncher #1 (Looking forward to it.  If it’s got a Six-Gun Gorilla vibe, I’ll be very happy.)
  • Day Men #1 (I’ll get to it.)
Day Men #1

Day Men #1

  • Red Sonja #1 (Yeah,  grabbed the Staples cover.  Makes me miss Saga even more.  Will probably be the final read for the week.)
  • Half Past Danger #3 (Read it!  It’s like this: a tire that’s leaking air slowly.  Agonizingly so.  I’m considering dropping it–and not just because of the dinosaurs.)
  • The Strain: The Fall #1 (Read it!  I’ll not be picking up #2.)
  • Archer & Armstrong #11 (Read it!  As consistent as they come: great fun and filet knife sharp!  General Redacted is the —-!  And I wasn’t so turned off by the dinosaurs!)
Archer & Armstrong #11

Archer & Armstrong #11

  • Ultimate Spider-Man #25 (Read it!  It’s no secret: I like Miles more than I like Spider-Man Miles; but I’m not gonna lie: I really liked the final splash.  That’s right, true believers: I was happy–in fact, relieved–to see Miles in his costume.  What the heck is going on this week?)
  • FF #9 (Read it!  No Allred, but still plenty of fun.  Fraction’s in the zone, man.  I think I can safely say I’ve grown fond of him, what with Hawkeye and Satellite Sam and all.)
  • Batman and Catwoman #22 (Read it!  Good stuff all around.  Has cemented itself as my favorite New 52 Batman title.)
Batman and Catwoman #22

Batman and Catwoman #22

  • All-New X-Men #14 (Read it!  Kind of like last week’s Uncanny X-Men: didn’t really go anywhere or accomplish anything–other than, in the case of All-New, reveal a fiery side to Jean Gray.  No.  Really?  Burned!)
  • Wonder Woman #22 (Read it!  A decent read–as always.  And, you know: I didn’t hate New Genesis and the New Gods as I usually do.  Wait a minute.  Something’s definitely up.  First, I’m OK with dinosaurs in A&A.  Then, I’m down with Spider-Man Miles.  And, now I’m not turned off by the New Gods?  There’s only one explanation: my mutant power has finally manifested itself: I’m–I’m–tolerant.)
  • Harbinger Wars #4 (Read it!  Trying to remember…  The series was not as epic as I had hoped.  I really wanted Valiant–through this mini–to show the bigs how to do a crossover up right.  Oh well.  At least it’s over.)
  • Batman ’66 #1 (Read it!  Really captures the spirit of the TV show.  A Bat blast!)

I’m all punched out.

What did you get in your bag this week?

Turning pages,

Scott

What’s Up?

You know what they say: if you’ve read one comic, you want to read them all. I continue to effort myself in that direction.

  • The Strain: The Fall #1 (Dark Horse): More Dark Horse horror? David Lapham? I’ll give it a shot.
  • Dream Thief #3 (Dark Horse): #2 was a bit of a drop off from a pretty terrific opening issue; but I’m not going anywhere.
Dream Thief #3

Dream Thief #3

  • Animal Man #22 (DC): Seems to be back on track for the most part. Certainly willing to hold on till Albuquerque.
  • Batman ’66 (DC): An absolute no-brainer.
Batman '66 #1

Batman ’66 #1

  • Batwoman and Catwoman #22 (DC): I’m still taken by Tomasi’s take on a grieving Batman.
  • Batwoman #22 (DC): What’s keeping me around? It’s the intriguing nature of Batwoman’s mission: clearly, there’s no accomplishing it; but I’d like to see her try.
Batwoman #22

Batwoman #22

  • Wonder Woman #22 (DC): Know how I feel about Limbo? That’s how I feel about New Genesis.
  • Half Past Danger #3 (IDW): Similar to Dream Thief: #2 wasn’t as compelling as #1. Unless this one’s a total flop, I’m probably in till the end.
  • Revival #12 (Image): A solid monthly book with plenty of threads to follow–and a bunch of Harvey Award noms.
  • All-New X-Men #14 (Marvel): Still hoping to see this book break out.
  • FF #9 (Marvel): Friggin’ Fun.
  • Ultimate Spider-Man #25 (Marvel): Look: a milestone!
Ultimate Spider-Man #25

Ultimate Spider-Man #25

  • Archer & Armstrong #11 (Valiant): Yeah, I don’t know how I feel about it, you know, with the prospect of dinosaurs and all.
  • Harbinger Wars #4 (Valiant): The big finale!
  • Day Men #1 (BOOM!): More vampires! Yay! Oh, and Brian Stelfreeze. Yay-er!
  • Red Sonja #1 (Dynamite): Which to choose? Which to choose? How about both?
Red Sonja #1 (Frison)

Red Sonja #1 (Frison)

Red Sonja #1 (Staples)

Red Sonja #1 (Staples)

  • Number Cruncher #1 (Titan): Yeah, well, I hope I find this somewhere. Simon Spurrier is killing it on Six-Gun Gorilla. It only makes sense to check this out.
Numbercruncher #1

Number Cruncher #1

What are you looking forward to tomorrow?

Turning pages,

Scott

I&Nterview: Danny Fingeroth

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Danny Fingeroth is a man who’s made his life in comics. Best known as the longtime editor of Marvel’s Spider-Man comics line, Danny is also something of an academic authority on the form. His impressive contributions to the underlying power of the medium include such well-received books as: Superman on the Couch: What Superheroes Really Tell Us about Ourselves and Our Society; Disguised as Clark Kent: Jews, Comics and the Creation of the Superhero; and The Rough Guide to Graphic NovelsHe created and edited Write Now!, a magazine dedicated to the craft of writing comics. In a similar vein, he has taught comics-related courses at New York University, The New School and The Museum of Comic and Cartoon Art (MoCCA). He has spoken on the subject at The Smithsonian Institute and The Metropolitan Museum of Art and has appeared on NPR’s All Things Considered and The Today Show on NBC. He currently offers classes and educational programs at The SoHo Gallery for Digital Art. His most recent book (co-edited with fellow legend Roy Thomas) is The Stan Lee Universe.

Derek Mainhart: You’ve delved quite a bit into the autobiographical subtext of a lot of comics, especially regarding the original superhero comics of the early 20th Century. What got you thinking along these terms?

Danny Fingeroth: It’s something I just gravitate toward thinking about. Sure, these stories were created to generate revenue, but with that as a given, what were they about under the spandex trappings? Why THESE stories and characters, and not others?  When you start thinking about that, pretty soon you’re getting to “What were the creators—including the editors—trying to express? What personal experiences, yearnings, dreams, did they draw on?”

DM: Interesting that you mention the editors; they often get overlooked in questions like this. To what degree do you think editors influenced some of the autobiographical subtext we’re talking about?

DF: Editors often become part of the creative process, especially in mainstream comics, since you are often dealing in a shared universe. Every comic and every team deals with this differently. Ultimately, the editor is concerned with, “What will sell the most comics while also preserving the long term integrity of the main characters?” (Business imperatives may dictate how much concern is evidenced for those long term concerns.) So if a story ultimately becomes a combination of ideas and experiences from the various parties concerned in making the story, then that’s fine, at least as far as the long term health of the character franchise, if not for the egos of all concerned. Just as a TV series can be the “vision” of one or multiple minds, the same with a comics series. The editor is supposed to not take credit for the creative content, but if you find yourself liking multiple titles, on an ongoing basis, that are edited by a specific person, then you have to think that, at the very least, that editor is catalyzing these particular creators into working at the top of their game, even if he or she is not specifically directing them regarding what to do and how to do it.

DM: What would you say the comics written by Danny Fingeroth reveal about him?

DF: That’s not really for me to say. Let a thousand doctoral theses be launched! (Or at least a couple of blog posts.)

DM: On the other side of the coin, you’ve written about society’s need for superheroes. Do you think they have a shelf life? The heroic figures of the 19th Century, for example, don’t necessarily carry the same weight as they did in their own time (Sherlock Holmes being, perhaps, an exception). Even the pulp heroes that begat superheroes, while still around, are hardly the phenomena that they once were. Could it be said that, in terms of comics, the 20th Century was the Superhero Century, and that the 21st will perhaps move on to Something Else? Or have waves of blockbuster movies enshrined them in the popular consciousness?

DF: The latter. As our society seems to become more complex than ever (is that an illusion?), people tend to want simple, direct solutions to these problems in their entertainment. Superheroes, even complex ones, fill that bill. The superhero has become for the 2000s what the Western was for the 20th Century—a metaphor system through which Americans tell ourselves our collective story.

Behind the Scenes

DM: Sean Howe’s book Marvel Comics: The Untold Story recently garnered some attention. Naturally, you make a couple of appearances. Would you say his behind-the-scenes look at Marvel’s history paints an accurate picture? Is there anything in it you’d care to comment on?

DF: I’d say given the enormity of the task Sean took on, he did a good job of weaving the company’s history into a narrative with a compelling flow. There is no single “Marvel,” after all. Everyone who worked there experienced it differently. I think Sean delved into some of what was going on behind the scenes over the years with a reasonable amount of accuracy. The hardest thing to convey in a biography of a company is the reality that, while people come together at a place for a common cause, they/we all have our own non-work lives going on at the same time. That’s where personal memoirs would come in. What non-work-related reasons were there for why a particular person made a series of decisions? Who were they when they left the office for the day? How did that affect the work they produced?

DM: How do you think the job of an editor has changed in the last 15 years or so?

DF: It seems pretty much the same to me. I think the replacement of the phone call with e-mail and other electronic communication media is problematic when applied to a creative field. As in most areas of life, communication is now quicker, and while in some ways clearer, in other ways more confusing. We’re probably now at a similar point where, 100 years ago, people were bemoaning the impersonal nature of the phone call. Now we yearn for the shades of meaning that can be conveyed by an actual human voice over a phone. But the roles of an editor as representing the company to the creators and the creators to the company seem to me to be pretty constant.

DM: What about the role of an editor as representing the company and creators to the public/fan base? How important is it to have a presence on social media, for example?

DF: Social media is an accelerated, intensified version of the letters page, and convention interaction which editors and creators used to interact with the public in the pre-digital era. Readers and fans (not always the same thing) may think they want to see a particular character’s saga develop in a certain way, but the fact is that what people want is to be surprised by something that in retrospect was inevitable–which is the definition of a good story. Ultimately, in non-gaming, non-fanfic narratives, we want to see the characters we have an emotional investment in do amazing things that are awesome and cool–but that also make sense given what we know about the characters and their worlds. So social media can serve to help get a more immediate sense of what the readership likes and doesn’t like, or what surprises they may have figured out before you wanted them to–but ultimately, just as they want to hear a singer sing, they want to have the storytellers tell them the best possible stories. Social media helps that process along.  

DM: The fanboy/geek in me has to ask: the Spider-Man line is currently involved in a controversial storyline. Your run as editor on Spider-Man was no stranger to controversy itself. Is there any advice you could give to Spidey’s current editorial crew?

DF: Listen to all advice, but keep your own counsel. If the fan inside you says “I gotta read that!”—then do it!

Memoir-able

DM: In The Rough Guide to Graphic Novels, your top three choices are memoirs, and your top ten is rounded out by books that are at least partly autobiographical in nature. Is there something inherent in the medium that lends itself to this type of personal narrative?

DF: I think so. There’s something so direct and visceral about comics.  The medium can convey complexities of human experience that are simultaneously “realistic” and yet also subjective, and do it in a way that neither print nor film/video can.

DM: How much of this autobiographical strain do you think can be traced back to the “first” graphic novel, Will Eisner’s A Contract with God?

DF: I think it goes back at least as far as Crumb, who often told stories that were from his own life, and then to Harvey Pekar, who refined autobiography to a high level, often with Crumb illustrating. Eisner added a distancing layer by lightly fictionalizing his characters’ names and likenesses. Being of a different generation with a different orientation toward comics, Eisner’s stuff was a synthesis of what he had done over the previous decades, along his realization that adults who enjoyed comics might actually want material that deals with more mature themes and concerns.  Of course, storytellers have been mixing autobiography with fiction forever. Even in Contract and his other work that is considered autobiographical, Eisner is very careful to use fictional street names and somewhat disguised characters, so what seems like memoir is fictionalized.

DM: TRGtGN was published in 2008. Anything since then crack your list of must-reads?

DF: Jason and Seth are pretty fantastic. So are Miriam Katin, Dean Haspiel, and Peter Kuper. Leila Corman’s Unterzakhn was great. Rick Geary’s body of work is astonishing.

And Now for Something Completely Different…

DM: Whatever happened to WhirlGirl?

DF: She hasn’t gone away. More info when and if something happens…

Stan the Man

DM: What was the impetus behind Write Now! ?

DF: I wanted to demystify comics writing and to get it some respect. Also, I wanted people to get some sense of how it’s done and make them think about how they might be able to write comics of whatever type, for the major companies, or 20 of their friends. Art is “sexier” than writing because its appeal is visceral and often immediate, whereas writing takes a little more time and effort to judge and respond to—at least it seems that way on the surface. After all, writing and art combine to make comics, so how can you really separate the two crafts, anyway?

DM: Was putting together The Stan Lee Universe a natural outgrowth of your experience on Write Now! ?

DF: Well, it started as the simple idea to combine my and Roy Thomas’s 85th birthday tributes to Stan from Write Now and Alter Ego magazines. Then it got a whole lot more complicated when we decided that I would travel to Stan’s archives at the University of Wyoming and see what unique material I could find there. And I found lots!!

 DM: Sounds potentially fascinating. Anything you can share?

DF: I found recordings of radio interviews that were broadcast in the 1960s and then never heard again. I had the best of them transcribed and then lightly edited them, and they appear in the book. There’s a lengthy one of Stan with Jack Kirby from 1967, which is fascinating. Then there’s one from 1968, the week after Nixon was elected president, of Stan debating comics-hating Fredric Wertham’s colleague, psychiatrist Hilde Mosse, about comics and popular culture.

DM: Wow.

DF: There’re also pages from the screenplay Stan wrote in the early ’70s for a film that was to be directed by his friend, French director Alain Resnais, who made Last Year at Marienbad, among many classics, and is still making important movies.

DM: Tres avant garde

DF: Plus, there’s a lot of script and pencil art from the 1978 Silver Surfer graphic novel Lee and Kirby did, including many personal notes and comments from both of them. Those are just a few of the incredible things in the book. It’s pretty amazing stuff. I’d love to do a volume two. 

DM: Stan projects a very strong public image. Without giving anything away, did editing all of those interviews from various points in Stan’s life give you some new insight into the intersection of his life and work? The man behind the persona?

DF: I learned that he gives the world more glimpses behind that public persona than is immediately obvious, because he often couches remarkably frank statements within the context of other material that is more purely promotional or entertaining. His public persona, in my experience, isn’t that different from the private one—just louder.

From Behind the Scenes to In Front of a Blackboard

DM: The classes you put together for MoCCA over the years featured an impressive roster of talent (Chris Claremont, Dennis O’Neil, etc). Had any of them taught before?

DF: Dennis had taught for many years at SVA. Ditto for Joey Cavalieri and Klaus Janson. I think at some point most comics creators have done at least a guest shot in a class or been on a panel at a convention. For those with less teaching experience, I would do the lesson as an interview I was conducting with them. Don’t forget, in pitching a story, one uses many of the same skills a teacher uses: conveying an idea clearly and in a compelling manner to someone else. I would generally try to choose people to teach whom I knew had an engaging conversational style, and who were excited about sharing ideas. They were teaching already, even if they weren’t aware that they were.

DM: Any thoughts on MoCCA’s absorption by the Society of Illustrators?

DF: I’m glad MoCCA is surviving and thriving. I’m a big fan of both organizations.

DM: Anything else in the works?

DF: I’m working on several book and comics projects that I hope to be able to speak about in more detail soon. Ditto for events and classes that I’ll be giving live and online. I can tell you that I’ll be teaching my comics writing online class again through The Media Bistro website in the fall, and teaching a comics writing course for undergrads through the department of TV and Radio at Brooklyn College, also in the fall.

DM: What advice would you give to prospective comics creators (other than to take your classes!)?

DF: Don’t do just one thing. Be an artist, not just a comics artist. Be a writer, not just a comics writer. Comics careers are for the most part relatively short, even for people whose talent is acclaimed and in demand. Even if you have a twenty-year comics career, you still have another twenty, thirty, forty or more years of a working life in which you’ll want to stay active and productive.   

 

In Scott’s Bag (7/10)

Needed a Hefty Cinch Sack for this lot, I’ll tell ya.

  • Uncanny X-Men #8 (Read it!  They’ve left Limbo, right?  So what do we call this issue, then?  Goes nowhere fast: disappointingly nowhere, but mercifully fast.)
  • Quantum and Woody #1 (I’m hearing good things.  Just haven’t goatten–that’s right: goatten–around to it yet.)
Quantum and Woody #1

Quantum and Woody #1

  • The True Lives of the Fabulous Killjoys #2 (I decided to give it another shot.  Really, what’s another book in the bag?)
  • Astro City #2 (#1 was a pleasant surprise.  Hope this one speaks to me the same way.)
  • Breath of Bones: A Tale of the Golem #2 (Loved #1.  Saving it so I may savor it.)
  • Six-Gun Gorilla #2 (Highest expectations for this one!  I really hope it lives up to them.)
  • East of West #4 (Read it!  Glad I stuck with it.  Hickman and Dragotta deliver a couple of real “Wow!” moments.)
East of West #4

East of West #4

  • Sheltered #1 (Premise sounds promising.)
  • Ghosted #1 (I have no idea what to expect from this one.)
  • Dawn: The Swordmaster’s Daughter & Other Stories (Read it!  Thanks to Derek, I didn’t miss this.  I would’ve hated myself if I had.  Wasn’t great, though.  In fact, it was barely good.  But it’s JML; and any JML is better than no JML, as far as I’m concerned.  Oh, and how about that inside back cover?  To hell with the Bhagavad Gita: Linsner should’ve illustrated his rant about his former “art assistant”!)
Dawn One-Shot

Dawn One-Shot

  • Daredevil #28 (Read it!  I was right!  So good.  It’s the kind of story Waid and Samnee are going to knock out of the park every time.)
  • X-O Manowar #15 (Read it!  Aric reminds me of Guy Gardner.  It’s probably why I like him.)
X-O Manowar #15

X-O Manowar #15

  • Helheim #5 (Read it!  Oh, yeah: we’re definitely in the groove now.)
  • Indestructible Hulk #10 (Read it!  Solid enough.  Best of all, Waid’s caught the beat he established early on in the series.  Looking forward, question is: why dinosaurs?  I HATE dinosaurs!)
  • X #3 (Read it!  I’m thinking that I should just drop it now.  Shame, really; but I was hoping for more–and I don’t think I’m going to be getting it any time soon.)
X #3

X #3

  • Rachel Rising #18 (Read it!  Once again: wow.)
  • Superman Unchained #2 (Read it!  There’s nothing distinctly Snyder here.  In fact, it reads like a Lobdell book.  Gosh, maybe even worse than that.  Ugh.  I can’t believe I’m saying this: through two issues, I think I liked George Perez’s Superman more.  Double ugh!)
  • Batman #22 (Read it!  Disclosure: I really hated #21.  I will happily admit, however, that this is my favorite issue of Batman since before the finale of the Court of Owls.  Snyder’s never been short on shocking moments, but this time, the moments feel honest, like integral parts of what Snyder’s building here with Zero Year.  This time, it’s not about shock value; it’s not about pushing the envelope–it’s about pushing the narrative to where it belongs.  Once again, I’d like to make it clear: Scott Snyder’s done a terrific job with issue #22.  It actually feels good to type that.)
Batman #22

Batman #22

  • Suicide Squad #22 (Read it!  Kind of wish I hadn’t.  Yeah, not good.  I can see in spots what Kot was trying to bring to the page; but it just didn’t pan out.  Not at all.  Damn.  It’s got me wondering about his abrupt dismissal from the book–wondering if this had anything to do with it.  Most disappointing of all, I thought he had it down, man; I really did.  Oh well.  On a more positive note, I can’t wait to see what Matt Kindt has planned for the Squad.)

I tried to feel really guilty about spending so much this week.  I really did.  It was working, too, kinda, mostly–until the shop guy told the shop gal, “I’ll get the DC’s, and you get one of everything else.”   He saw me raise my eyebrows.  “Yeah, I have a regular customer who gets one of everything.”  I couldn’t raise my eyebrows any more than they were already raised, so I lowered them; and the shop guy, he understood.

What did you pick up this week?

More important, what did you think of these books?

Turning pages,

Scott

What’s Up?

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Have I lost all control? You be the judge.

  • Breath of Bones: Tales of the Golem # 2 (Dark Horse): Really excited to see where this is headed. It’s a three-issue mini, so I’m expecting something big here–definitely some Nazi-knockin’ Golem action!
Breath of Bones #2

Breath of Bones #2

  • X #3 (Dark Horse): Nothing like a little light vigilante fare. Duane Swierczynski hasn’t given me a reason not to–yet.
  • Astro City #2 (DC/Vertigo): #1 was a lot of fun! Hope the narrator found me interesting/interested enough to continue the conversation.
Astro City #2

Astro City #2

  • Batman #22 (DC): At this point, I’m on fanboy autopilot. I haven’t been interested in anything Snyder’s done here since before the finale of The Court of Owls, for goodness sake. Oh, I’m just a fool living in the land of “just in case.”
  • Suicide Squad #22: Thank God for Ales Kot, who, in two issues, has made this title relevant again.
Suicide Squad #22

Suicide Squad #22

  • Superman Unchained #2 (DC): #1 was terrible, but I’m going to give it another issue before I give up on it. I mean, I did give Jupiter’s Legacy a second issue, didn’t I?
  • East of West #4 (Image): Yep, still on board–even if I’m not totally sold on it. That’s my giving Hickman–the mind behind the brilliant The Manhattan Projects–the time he deserves.
  • Ghosted #1 (Image): It’s an Image #1. Do I need another reason?
  • Sheltered #1 (Image): Sure, Comeback ultimately fizzled out. So what? Brisson’s got an interesting idea here–and it’s another Image #1, so…
Sheltered #1

Sheltered #1

  • Daredevil #28 (Marvel): Now that Waid’s worked his way through Bullseye, it looks like he and Samnee are going to play around a bit with a one-off that has “classic” written all over it.
Daredevil #28

Daredevil #28

  • Hawkeye #12 (Marvel): It’s going to rest right on top of #11 as I’m still waiting for Vol. 2.
  • Indestructible Hulk #10 (Marvel): #9 was a vast improvement over the unnecessary Thor arc. Let’s see where it goes.
  • Uncanny X-Men #8 (Marvel): Limbo’s in the rear-view mirror. Thank goodness! If I’m being fair, however, Bendis resolved the Majikal storyline well enough.
Uncanny X-Men #8

Uncanny X-Men #8

  • Ballistic #1 (Black Mask): If I see it, I’ll probably pick it up. Seeing Darick Robertson’s name attached to it doesn’t hurt.
Ballistic #1

Ballistic #1

  • Helheim #5 (Oni Press): It’s picking up–not that it needs to: I’m a fool for Cullen Bunn thanks to The Sixth Gun.
  • Quantum and Woody #1 (Valiant): Valiant has given me every reason to try everything it publishes–including this buddy book.
  • X-O Manowar #15 (Valiant): Planet Death resolved itself well. Now, it’s time to push the Eternal Warrior. That’s OK with me.
  • Rachel Rising #18 (Abstract Studios): We’ve celebrated Terry Moore’s horror masterpiece on a monthly basis. If you’re not reading this, you’re an idiot.
Rachel Rising #18

Rachel Rising #18

  • Six-Gun Gorilla #2 (BOOM!): #1 was GREAT. As a result, expectations are ridiculously high–especially considering the promise of the last page: “Howdy,” indeed!
Six-Gun Gorilla #2

Six-Gun Gorilla #2

That’s one serious list.

The irony? I came back to comics because I needed to reconnect with my favorite heroes–specifically Batman and Superman. Guess which books I’m least excited about.

Sad, innit?

What are you looking forward to tomorrow?

Turning pages,

Scott

Microviews: Bombshells

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OK, I know what you’re thinking: you’ve already got an image in your head: beautiful, busty–how about something…like…this:

The bombingest bombshell of ’em all!

Yeah, it’s certainly plain to see: Adam Hughes has a knack for giving a fanboy what he wants.  But let’s be honest: even in comics, there’s more to a woman–more to Power Girl, even–than spandex-stretching curves, right?

Umm…right?

Well, let’s consider, as exhibit A, Cola, the cloud-hopping heroine of the post-apocalyptic action-adventure Wild Blue Yonder #1 (IDW).

Wild Blue Yonder #1

Wild Blue Yonder #1

She’s a spitfire; she’s full of spunk: heck, she’s Maverick from Top Gun doing her own thing–because her boots are made for flying!  The minds behind this Waterworld-in-the-sky dogfight delight–story credit given, surprisingly, to three: Mike Raicht, Zack Howard, and Austin Harrison; let’s hope this doesn’t end up a case of too many pilots spoiling the flight plan–have crafted Cola as a neo-Night Witch (see Garth Ennis’s incorrigible Anna Kharkova for a WWII/Cold War counterpart) and have outfitted her in an androgynous get-up, allowing her femininity to flow from her character and not from some titillating cleavage-baring caricature.

Amongst men, whether in the “‘local’ bar” The Peak or in the pilot’s seat, she holds her own–in the latter, especially so: no, she doesn’t rely on womanly wiles in the midst of battle; her potency is proven as she uses her plane’s nose-mounted cannon to bring down an enemy aircraft.  And like Janet Jackson, Cola’s in control–that is until her mother lets her have it and leaves her meekly submitting, “Yes, ma’am.”

Yes, sir, this is fun stuff: thanks, in part, to Zack Howard and Nelson Daniel’s beautifully bombastic artwork, reminiscent of the uncanny Chris Bachalo, Wild Blue Yonder is the comic equivalent of a summer blockbuster–one that’s both gripping and grisly and good enough to warrant another date with the deliciously capable Cola.

Speaking of capable women: if you’ve been following Brian Wood and Ming Doyle’s Mara (Image), then you know the turn that the title character has taken in issue #5.

Mara #5

Mara #5

Once worshiped for her athletic prowess on the volleyball court, she’s now an angry god with a grudge; and she’s passing judgment on humanity for the demands it has placed on her; for its “[taking] almost everything from” her, including her brother–who is done away with in a decidedly understated manner, one that emphasizes the brutality of the act and the disheartening cruelty of man; and for its ultimately, and unnecessarily, treating her–a woman with awesome power–as a threat.  A threat!  Oh, she’s had enough, all right: she’s spiking the ball; she’s looking to record one final kill–or, more accurately, megadeath.

To amplify the shift in Mara’s perspective, Wood and Co. brilliantly bookend this issue with sparing splashes–the first depicting Mara’s open hands, perhaps indicating peace, against the vastness of the the starry heavens; and the final, a hailstorm of rapidly descending nuclear missiles.  See: she’s no longer “a member of the human race”; she is the vengeful God of the Old Testament who sends the rain to wash away the sins of man.

While similar to Wild Blue Yonder in some respects, Mara differs in that it’s no blockbuster: it’s more of a critically-acclaimed independent film, thanks to Wood’s distinctively deliberate–dare I say wonderfully wooden–delivery (to which I’ve grown more accustomed now that I’m all caught up with The Massive) and to Ming Doyle and Jordie Bellaire’s subtly volatile sets, which come together to allow Mara–and this terrific issue–to simply and dramatically stand alone.  Worship as you will.  Book of the Week (6/19).

Turning pages,

Scott

In Scott’s Bag (7/3)

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Stuck to the script: showed love to the list and said ciao to Green Arrow and Suicide Risk.

I’m getting better at good buys.

  • Deathmatch #7 (Read it!  As I mentioned: it’s no longer a guilty pleasure: it’s a solid book that borrows often–and well–to its own end.  Without being obnoxious about it, Jenkins reveals what he needs to and teases what he wants to.  Sounds easy, but it’s not.)
  • Dial H #14 (The end is closer and, as a result, much more real–especially now that we’re an issue away from hanging up on Mieville, Ponicelli, and Green for good.)
Dial H #14

Dial H #14

  • Shadowman#8 (Read it!  Pretty much an issue’s worth of set up.  Roberto De La Torre’s work–his deathly dark Deadside–is the highlight here.)
  • Ten Grand #3 (Hoping that this one’ll win me over.)
  • Satellite Sam #1 (Looks like a book that I should like, mostly because of Howard Chaykin’s terrific black and white work.  We’ll see.)
  • Emily and the Strangers #3 (Striking the final chord.)
Emily and the Strangers #3

Emily and the Strangers #3

  • Mister X: Eviction #3 (Quick flip: yeah, I think we have our book of the year.)
  • Batman Incorporated #12 (Read it!  No one can rush his way to the end like Grant Morrison.  He’s so damn good.)
  • Daredevil: Dark Nights #2 (Read it!  Much better than I expected it to be.  Lee Weeks and Lee Loughridge push Daredevil to his limits and bring an certain elegance to his exertion–even on page 6, a snow-blind splash where DD is but a red speck on a bluish-white background.)
Daredevil: Dark Nights #2

Daredevil: Dark Nights #2

  • Uber #3 (Read it!  Glad I gave Gillen another chance.  For one, his Hitler is effing crazy!  I’m definitely sticking around for more.)

What did you get in your bag?

Turning pages,

Scott

Back & Forth: Gorilla/War

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Derek Mainhart: One of the things about the current comics landscape that we here at I&N are really excited about is the sheer variety of material being produced: comedy, drama, memoir, romance, crime, horror, etc. I’ve said it before: if you can’t find something that appeals to you, it’s because you aren’t looking. Having said that, given the reality of the world since 2001, it’s perhaps surprising that there’s been a relative dearth of one particular genre: war comics. So, as we celebrate the birth of our nation, we thought it appropriate to revisit this neglected corner of the comics store.

The heyday of war comics naturally began with WWII. Captain America famously punched Hitler in the face. The heroic exploits of our men in uniform filled the pages of titles like Fightin’ Marines and Sgt. Fury and his Howling Commandos (that’s right; long before Samuel Jackson’s ultra-cool portrayal of the man at the helm of flying CGI aircraft carrier, Nick Fury was a regular-army fightin’ grunt.) Through the ’50s and ’60s newsstands were replete with tales of grit, patriotism and sacrifice. Their popularity waned however to the point that in the ’70s the most notable war book was almost unrecognizable as such: Weird War Tales (emphasis on the Weird). It was perhaps inevitable that the genre should fade under the shadow of Vietnam. It is somewhat ironic then that the one significant war comic of the ’80s was The ‘Nam. Doug Murray’s fictionalized account of the Vietnam War, drawn partially from his own experiences, was remarkable both for the way it tackled its difficult subject matter as well as for being published by a mainstream publisher like Marvel, of all places. Lately, as we’ve previously noted, Garth Ennis seems to be single-handedly reviving the genre with his superlative Battlefields series, as well as his surprising Fury: My War Gone By, in which he brings the aforementioned Nick Fury back to his combat roots and then proceeds to make him witness and participant to the litany of American military misdeeds following “the good war”.

Well, happily, if this week’s books are any indication, Ennis has some company in the trenches:

We begin, not surprisingly, in WWII, our most eulogized of conflicts, where the lines of good and evil were, it seems, so clearly delineated. This contrast is literally, beautifully rendered in black and white in Breath of Bones: A Tale of the Golem #1 (Dark Horse) by Steve Niles and Dave Wachter.

Breath of Bones: A Tale of the Golem #1

Breath of Bones: A Tale of the Golem #1

Scott Carney: Yeah, the storytelling here is a cut above.  The aforementioned pair–and it’s a magical pair, indeed–harvests horror and hope in an temperately-paced issue that plays out as a promise: evil will get its comeuppance.  Noah and his grandfather–generational bookends–are another magical pair, one that personifies the perpetual struggle between wonder and wisdom, which plays out tenderly–affected by the soft lines Wachter employs throughout, especially to craft the grandfather’s expressive countenance–during the debate over what to do with the downed RAF pilot and as the grandfather entrusts the means to salvation to his grandson with an aphorism that teaches the boy a grim reality: “sometimes it takes monsters to stop monsters.”

DM: Niles, best known for clever, over-the-top horror fare such as 30 Days of Night and Criminal Macabre, here displays a more heartfelt touch, especially, as you mention, in the boy’s relationship with his grandfather, but also in his stoic denial, and then acceptance, of his father’s fate. This is echoed by the quiet dread of a village that fears it is doomed by the encroaching forces of war – a fear that, sadly, always has currency, somewhere in the world. And Wacher’s truly remarkable art recalls not only the great Will Eisner’s later work, but even work from further afield – dare I mention Noel Sickles?

SC: While The Manhattan Projects (Image) delivers a tender turn in issue #11, in #12 masterminds Jonathan Hickman and Nick Pitarra return tender to sender and unleash the monster–the one that has been exploiting Enrico Fermi’s identity all this time in order observe humanity–particularly to discover its capabilities as it pertains to some “out of this world things.”

The Manhattan Projects #12

The Manhattan Projects #12

Throughout the book, we’re treated to “drone” Enrico’s backstory, which, outside of how he came to be, clues us into the “other side” of scenes we’ve already encountered; I particularly enjoyed the flashback decked out with a dialogue overlay, which adds a dimension to the drama that unfolded during the scout team’s assault on the Siill, as initially seen in issue #5.  (For those keeping score: a similar strategy was recently employed–effectively so–by Brian Michael Bendis in a mini-crossover of sorts between All-New X-Men #10 and Uncanny X-Men #4.)  As the tragic tale of Enrico Fermi comes to a close, it’s worth noting that, despite the drone’s programmed prerogative, there remains a hint of humanity in the monster; but all the apologies in the world cannot save it from the monster meant to mete out final justice in this instance: a marvelously maniacal Einstein with a chainsaw cleverly tagged with E=MC^2.  My goodness!  Has the Cold War ever been any hotter than this?

Thumbprint #1 (IDW), based on Joe Hill’s novella of the same name and brought to the page by Jason Ciaramella and Vic Malhotra, is a well wrought thriller that exploits the more recent and far more politically polarizing Iraq War–specifically the moral suicide that was Abu Ghraib–as a backdrop for one vet’s struggle to reacclimate herself to her far less complicated life in New York, where the problems she’s facing are almost farcical considering what she dealt with and what she did in the infamous prison.  Yeah, it’s all par for the course for someone in her situation, really–until she receives by mysterious means a couple of thumbprints: one that triggers a flashback of a routine “soften[ing] up” of a prisoner at Abu Ghriab and another that really seems to soften her up a bit.

DM: Hill, who’s already proven his horror chops in comics (Locke and Key) and prose (Heart Shaped Box) here combines both worlds via an excellent adaptation by Ciaramelia and Malhotra. He’s taken the horror trope of the single, isolated damsel in distress and successfully turned it on its head; readers’ natural predisposition to root for her are tempered, if not wholly undercut, by the knowledge of her wartime actions. She may very well deserve whatever’s coming to her! Talk about “sometimes it takes monsters to stop monsters”!

SC: She responds to this faceless intimidation by carelessly casting threats to the wind–threats that she may very well be able to back up with the gun she’s got; I mean, she handles herself well enough with the all-too-handy John Perry, right?  But it’s clear: her bluster belies her vulnerability; it screams she’s scared.  Hell, after that last page, I know I am!

Thumbprint #1

Thumbprint #1

SC: But as good as those books are–and they’re really good–not a one can stand up to Six-Gun Gorilla #1 (BOOM!).  I’d be lying if I said I expected that to be the case.  I pretty much picked it up because of its being a #1 and, well, yeah, that and because of the promise of the title; I mean, let’s be honest, great apes and guns are the Reese’s of comics.  Yes, the prospect of some sort of shenanigans starring a side-armed simian guided my first few page turns.  But I found myself going bananas over one primate-free panel after another; and in that, it became clear: killa gorilla or no, this book is as fun as a bored-out barrel full of monkeys!

DM: The whirling dervish of a plot, from the mind of Simon Spurrier, involves a soldier, known only as “the Librarian,” who’s volunteered for a suicide mission on a faraway desolate planet. The Deal? He and the other members of his unit have been promised a big pay-out to their loved ones back on earth if and when they die in battle. The Twist? (SPOILER ALERT!)  They’re not fighting for freedom, national defense or any other noble cause; the entire enterprise is being broadcast back home as a reality show, with all the demographic pandering and ad revenue that implies. That’s right, they’re dying for ratings. Now that’s a 21st century war! Spurrier’s story, with its multilayered mishmash of wartime violence, science-fiction conceit, and sharp-eyed satire brings to mind some of Kurt Vonnegut’s work. But thanks to Jeff Stokley’s expansive art, it’s Vonnegut as stylistically filtered through Steven Spielberg in army mode (a chaotic early sequence recalling the opening of Saving Private Ryan) and the desolation of Sergio Leone’s spaghetti westerns. The Result? The most promising sci-fi opening these eyes have seen since Saga. And I haven’t even mentioned that damn, dirty ape…Book of the Week.

Sixth-Gun Gorilla #1

Sixth-Gun Gorilla #1

You’ll have to pry this comic out of our cold, dead hands,

Scott & Derek

What’s Up?

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A welcome break from the heatwave.

  • Emily and the Strangers #3 (Dark Horse): Finally, the finale!
  • Mister X: Eviction #3 (Dark Horse): I’m pretty confident that this series will make our Top Ten List for 2013.  Oh, and another stunning cover:
Mister X: Eviction #3

Mister X: Eviction #3

  • Batman Incorporated #12 (DC): #11 was a flipping disaster.  Good news: looks like we’re back to the all-important business of Bat vengeance.
Batman Incorporated #12

Batman Incorporated #12

  • Dial H #14 (DC): It pains me to say this: it’s the penultimate issue.
  • Satellite Sam #1 (Image): May as well give it a shot.  I’ve enjoyed FF and Hawkeye enough.  Oh, and, by the way, Howard Chaykin.  Hope it doesn’t prove as unfulfilling as Casey’s Sex.
Satellite Sam #1

Satellite Sam #1

  • Ten Grand #3 (Image): Yeah, sure: on the strength–a stronger word than I wanted to use, really–of #2, it’s earned another.  Why not, right?
  • Daredevil: Dark Nights #2 (Marvel): #1 delivered some interesting moments with extra cheese.  I’m not entirely sold on it; but I’m willing to lease.
  • Deathmatch #7 (BOOM!): I dunno, man.  I still dig it.
Deathmatch #7

Deathmatch #7

  • Shadowman #8 (Valiant): Behind the first batch of Valiant books, sure; but, by golly, its darned good.  Strange: at the end of each issue, I’m still surprised by how much I like what I’ve read.
  • Uber #3 (Avatar): I figure, since I’m killing off Suicide Risk, I can suffer another one of these.

What are you looking forward to tomorrow?

Turning pages,

Scott