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Best Comics of 2021

26 Sunday Dec 2021

Posted by dmainhart in Uncategorized

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6 Sidekicks of Trigger Keaton, Best of 2021, BOOM! Studios, Cardinal Rae, Chris Schweizer, comic books, Eat the Rich, Filipe Andrade, Image Comics, Kyle Starks, Pius Bak, Ram V, reviews, Sarah Gailey, The Many Deaths of Laila Starr

By Derek Mainhart

There’s something thrilling about serialized storytelling. Sure, a work of art that arrives fully realized, complete, of a piece, can provide an immersive envelopment; a meal satisfying in its soup to nuts wholeness. But there’s a special excitement about the delayed gratification, the suspense of awaiting the next installment, of dissecting and discussing the latest episode/installment/issue of an ongoing narrative that pulls a continuous tug on the soul. It’s how Dickens captivated his audiences. How movie theatres of old ensured repeat business.  It’s why we watch TV the way we do now. And it’s something comics have always had.

So this is not a list of graphic novels. Those auteur-driven pieces of art undoubtedly deserve praise and parsing. Elsewhere. Here you will find the best of the installments, the cliffhangers, the roguish improvisations whose most sacred credo is  “To be continued…”

1. The Many Deaths of Laila Starr (BOOM! Studios):

Death takes a forced holiday, as some upstart mortal has discovered the secret to immortality. When unleashed, this will render the (not so) grim reaper obsolescent. Here, Death takes the form of the titular character, and meets her would-be adversary at various points in his life. Each of these meetings ends in her demise, though not at his hands. What could have been a game of cat and mouse, with death trying to thwart her nemesis at every turn, becomes, in Ram V’s hands, something far more lyrical; a meditation on choices made, the nature of purpose, and the beauty of being present in the moment.  This is aided immeasurably by Filipe Andrade’s style (with notes of Gabriel Ba’s visual poetry, mixed with Marc Hempel’s cartoony expressionism, perhaps). The joy comes less from the plot than from the audacity of the storytelling, as profound observations can come from such unlikely sources as an abandoned temple, or a discarded cigarette.

2. 6 Sidekicks of Trigger Keaton (Image Comics):

A kick to the jaw. A slap to the face. A withering put-down. All of these grab your attention, as delivered by one of the most low-down, irredeemably caustic S.O.B.’s in recent memory, Trigger Keaton. A peripatetic star of the small screen, he abuses all around him like a Chuck Norris written by Charles Bukowski. Good thing he’s fucking dead. And lo, it’s up to his hapless assortment of onscreen sidekicks (each an object of his abuse) to find out who killed him. Kyle Starks takes this bonkers concept and careens it through a pop cultural landscape dotted with the B-list detritus of yesteryear. And it is flat-out hilarious. Chris Schweizer’s kinetic, madcap art seamlessly mixes the comedy and the action, with the sequencing chops of a Chris Samnee, flowing through the loopy inventiveness of a Sergio Aragones. He has, among other things, playfully advanced the sequential depiction of martial arts  (no small distinction), as well as accomplished the herculean feat of depicting a breathtaking car chase in comics. This is sublime bad-assery in a bottle and your life is incomplete without it.

3. Eat the Rich (BOOM! Studios):

Jesus. So, it’s like Get Out, except focusing on issues of class instead of race. Plus with cannibalism. It answers the question: What’s the reward for a lifetime of service to the one-percent? No surprise, it’s brutal desecration. Grindhouse exploitation you say? Well there’s enough of that, via Pius Bak’s evocative art (shades of Phil Hester), to satisfy the promise of the title (special shout-out to letterer Cardinal Rae, whose design wittily adds to the shock value). But mostly it’s couched in Sarah Gailey’s trenchant, bleakly reasonable explanation as to why this horrific world works the way it does. And we realize it’s unsettlingly close to our reality. A Modest Proposal for the 21st century.

But wait, you should also read these:

The Me You Love in the Dark (slow burn Gothic horror)

The Good Asian (classic noir with something to say)

Dark Blood (for fans of HBO’s Watchmen)

Maw (uncompromising feminist horror)

Two Moons (western / horror mash-up with an Indigenous American antihero)

Ginseng Roots (a fascinating exploration of the intersection of autobiography, local history, agriculture and cultural diffusion)

Sandman / Locke & Key (a rarified treat for the sophisticated comics nerd)

Happy 202To Be Continued…

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Worth Your Time

27 Thursday Aug 2020

Posted by dmainhart in Derekommendations, Uncategorized

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Adventureman, Black Label, Brittany Peer, Chris Evenhuis, comics, DC Comics, Evan Shaner, Fabiana Mascolo, GI Joe, IDW, Immigrant, Iraq, ISIS, Matt Fraction, Mitch Gerads, Paul Allor, Rachel Dodson, reviews, Saif A. Ahmed, scout comics, Strange Adventures, Terry Dodson, Tom King, Yasmeen

By Derek Mainhart

Being a cartoonist myself, naturally I read comics. A lot. With hundreds of titles to choose from, who has the time to comb through all that content?

I do. Here are some that are worthy of your attention:

Strange Adventures (DC/Black Label): I’ll admit it: I didn’t care for Tom King’s and Mitch Gerads’ previous collaboration, Mister Miracle. Though highly lauded elsewhere, I found its mix of quotidian family life with the apocalyptic horror of war unconvincing; each aspect undercut the other. The elliptical storytelling approach, so effective in The Sheriff of Babylon and The Vision, here seemed too coy by half.

Now King and Gerads take on another classic character, Adam Strange. Strange is part of a continuum of a specific type of hero, dating back to the likes of Flash Gordon, whose role as saviors of foreign, untamed lands sits uneasily with a modern, examined view of colonialism. King and Gerads tackle this legacy head on, telling two sides of the same story. In one version, Strange saves his adopted home world from certain destruction, in classic comic book fashion. In the other, depicted more realistically in the present day, his actions are called into question, possibly amounting to war crimes. Here the juxtaposition (queasy in Mister Miracle) cuts to the heart of the historical subtext of the character, and other classic characters like him (Matt Fraction and the Dodsons are exploring similar territory in Adventureman – also worth a look). The format itself, with a different artist depicting each version of the story, provides the perfect structure for the themes being explored.

In this, King and Gerads are immeasurably aided by the addition of Evan ‘Doc’ Shaner. His clean, concise, fluid style is the perfect match for the ‘classic hero’ sections of the book. Shaner’s work effortlessly recalls the art of past greats of the genre, seemingly distilling them into a timeless sort of comic book storytelling. In the promo material King calls him a “Platonic comics ideal”. He is this generation’s Curt Swan.

Gerad’s approach is more structured and repetitive, evoking something more akin to our reality. The constant shifting between the two keeps the reader appropriately off-balance, given the subject matter.

In its critical re-examination of who and what is considered a hero, Strange Adventures couldn’t be more timely.

DC Strange Adventures Comic Book 1 of 12 Evan Shaner Variant Cover ...

G.I. Joe (IDW): Yes I see you rolling your eyes: yet another man-child gripped by nostalgia for his childhood soldier-dolls. The reason to get this book, however, is writer Paul Allor. In the past, he has displayed a knack at taking established, staid properties and pushing them in unexpected, expansive directions (a couple of years back, he took Clue – yes the board game – and crafted a meta-mystery-mini-series that was at least as engaging as the beloved cult movie).

Here, he takes the concept of G.I. Joe and flips it. In this iteration, Cobra (the bad soldier-dolls of yore) has indeed conquered the world. But here’s the rub: they didn’t do it with some giant laser pointed at the sun. They accomplished it through dominating the tech sector, establishing global markets and creating a media empire. In other words they did it drip by drip, using multiple levers of control in order to convince enough people that they were better off with Cobra in charge. True, they brutally crush dissent when necessary (which is where the crux of the story lies). But that is not their only, nor even their primary, method of keeping their grip on power. The acquiescence of the population is the foremost element required. Cobra has come to power by studiously following the authoritarian playbook. Cue the real-world comparisons.

As such, the Joes, in this new reality, are seen by much of the general populace as terrorists. And they are truly a rag-tag group: scant resources, constantly on the move, and engaging in guerilla tactics (small acts of sabotage, disrupting supply chains and such – think Red Dawn, but not dumb). Indeed one of the intriguing things Allor is presenting are the internecine conflicts within the Joe’s themselves (there are at least three different factions opposing Cobra). The interpersonal conflicts of these desperate freedom fighters provides much of the tension. Imagine – G.I. Joe driven by character development!

Not that there isn’t plenty of action. The difference is that, unlike a child’s (or man-child’s) fantasy of war, violence here comes with cost. Indeed one of the issues the characters wrestle with, is if that cost, measured in their lives and the lives of others, is too high.

Artist Chris Evenhuis, working with colorist Brittany Peer, render the proceedings with a no-nonsense, clear-cut graphic style that acts as a nice counterpoint to a story in which there are so many shades of gray.

As our own democracy teeters on the verge of authoritarianism, this prescient iteration of G.I. Joe warns us what it will look like when we get there.

G.I. Joe (2019 comic book) - Wikipedia

Alright, enough wading in pop-culture. Do weighty issues have to be tied to entertaining, escapist fare in order for people to pay attention to them? What about those rooted more firmly in reality? Which brings us to today’s final entry:

*TOP PICK* 

Yasmeen (Scout Comics): Yasmeen, the remarkable debut comic by writer Saif A. Ahmed, follows the eponymous character as she survives the horrors of war, and tries to navigate what comes after. Her story unfolds along dual timelines. One takes place in Iraq in 2014 as ISIS invades the city of Mosul. The other, two years later in Iowa, as she tries to gather the strands of her life while simultaneously assimilating to a strange, new land.

In Iraq, Yasmeen lives a comfortable, even privileged life. Ahmed exposes the fragility of this seeming security with an almost casual abruptness. Violence and capture follow. The tragedy is presented with fidelity, but never gratuity. Much credit goes to the thoughtful staging and restraint shown by artist Fabiana Mascolo whom imbues the visuals with a cinematic flair for both the domestic and epic.

In Iowa, Yasmeen, having survived her ordeal, is reunited with her family. But any happiness is undercut by the changes her experiences have wrought on her, and the gulf it creates between her and those closest to her. This is compounded by the alienation she feels in her new, foreign surroundings.

While the tragedy of Iraq and neighboring Syria are well-known via news coverage, Ahmed’s focus on one teenage girl achieves the feat of making the abstract intimate, though never exploitative. This is due in large part to the story being informed by the writer’s own experiences and of those he knew. He himself escaped ISIS and immigrated to the US. Others were not so fortunate. Though the fictional Yasmeen is drawn from these sources, Ahmed breathes life into her as an individual, with care for the closely- observed details that imbue her, and the rest of the cast, with gravity and authenticity.

Ultimately this is a tale of trauma and the strength needed to heal. One of the most laudable things art can do is to give voice to the voiceless, to enable us to truly see them, and in seeing them, build empathy for their individual experience. In a world that is increasingly a patchwork of people displaced by violence, the story of Yasmeen is one of no small urgency. Highest recommendation.

Yasmeen #1 from Scout Comics - REVIEW — Comics Bookcase

 

 

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I&N Store 8/15

15 Wednesday Aug 2018

Posted by ScottNerd in I&N Store

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22 I&N 22, aftershock comics, Andrea Sorrentino, antonio fabela, babyteeth, Batman, bruce wayne, Dark Horse Comics, Dave Stewart, david rubín, DC Comics, Donny Cates, Elizabeth Breitweiser, ether the copper golems, evolution, Garry Brown, gideon falls, Heart of Darkness, ice cream man, Image Comics, Images and Nerds, in demand, Jeff Lemire, joe henderson, Lee Garbett, Lee Weeks, mage: the hero denied, Matt Kindt, mr. freeze, pearl, previews, reviews, rihanna, skyward, slayer, the gravediggers union, the weatherman, the wild storm, Tom King, volition

I know, I know: you want to know which comics are worth your time and money this week.  I mean, that is why you’re here, right?  Don’t worry–I’ve got you covered.  Without further ado, uh, don’t read too quickly–or you’ll miss the good stuff.  I mean, that’s why you’re here.  Right?

  • Evolution #9 (Image)
  • Gideon Falls #6 (Image): I&N Demand Five Five Five Five Five–what a fucking ride.  Jeff Lemire plants more and more seeds, revealing further the investment the characters have in the still-burgeoning mystery of the Black Barn; and, in the end, he opens the door to those characters’–and to our–greatest fears; and those fears, friends, are red.  Blood.  Red.  And the pace, the pulse, the arrhythmic beat that drives the blood, is set by the heart of the book: Andrea Sorrentino’s stunningly disorienting layouts, which, along with Dave Stewart’s palpitating palette, bring the reader into that psychotic space–into the madness, the anxiety, and, yes, into the aforementioned fear–not unlike how, in Heart of Darkness, Joseph Conrad exploits his overwrought prose to take his reader on a necessarily arduous journey of self-reflection; and, as we hold #6, we’ll be holding hands with the creators, with the characters–and together, we’ll head into the red. 

gf

  • The Gravediggers Union #9 (Image)
  • Ice Cream Man #6 (Image)
  • Mage: The Hero Denied #11 (Image)
  • Skyward #5 (Image): I&N Demand Look!  Up in the sky!  It’s a girl–and she can fly!  While another comic’s she could fly, this one can, kinda, thanks to the gravity fail that befell the planet.  Four issues in  Joe Henderson’s shown a propensity for using the requisite twenty-two in a measured manner, keeping himself grounded in his high-sky “Low-G” world.  It’s a smart approach, his pushing Willa forward, staying tethered to Willa; doing so sustains the relationship we have with her and amplifies the issue-focused–and issue-to-issue–tension, as, in this case, she continues to navigate her relationship with her father–not unlike her making her way through the city like some angelic aerialist–in the face of her accidentally selling him out.  Lee Garbett’s artwork–with colors by Antonio Fabela–sells well the weightlessness of the characters yet doesn’t undermine the gravity of the situation.  The best evidence: the dangerous yet beautiful double-page spread and the final page turn.  Enough to take your breath away.

sky

  • The Weatherman #3 (Image)
  • The Wicked & The Divine #38 (Image)
  • Ether: The Copper Golems #4 (Dark Horse): I&N Demand I can’t get enough of what Matt Kindt and David Rubín are doing with Ether: The Copper Golems.  It’s a gift is what it is: it’s Kindt coaxing the very best out of a game Rubín in order to emphatically express his confidence in humanity.   Every page–the meticulous and magical arrangement of joyful words and vibrant colors–exudes love; each issue is a clarion call to us readers–us lucky readers–to aspire to be more because inherently we are more.  There’s a legacy–it’s literary, it’s artistic, it’s philosophical, it’s spiritual–that is our burden and our destiny.  I see it: it’s “sweetness and light”–and it’s beautiful.  I certainly loved #3 enough to make it the subject of my inaugural 22 I&N 22.  Something–wait, no, it’s someone–more: someones–certainly Kindt and Rubín, their story resonating still–are telling me that I’m going to love this one, too.

ether

  • Batman #53 (DC): I&N Demand At this point, there’s very little to say as to why Batman is I&N Demand.  “Tom King’s at the top of his game.”  “Tom King is in complete control of blah blah blah.”  “Tom is the King of yada yada.”  It’s all been said.  For the love of all that’s holy, he’s got nothing left to prove.  Bruce Wayne, on the other hand, has something to prove–he said as much at the end of #52; and I can’t wait to hear it.  (To be fair, I’ll reserve my judgment until after reading; but I am inclined to believe whatever he says.  I’ve been conditioned.)  I can’t wait to see it, either: Lee Weeks’ work is stunning–with Elizabeth Breitweiser’s colors, it’s iceconic–with intricate panel work–that Bat vs. Freeze through the various Ice Ages is fire; and Bat’s ground and pound is bloody cold, man, reminiscent of Mark “The Hammer” Coleman–and massive splashes, each a frozen tableau that takes the temperature down, down, down, deep into the cold black of Bruce’s guilt.  (Oh, those blacks tho.)  So, as I initially insisted: it’s just another week in King’s run–I&N Demand, in perpetuity.

bats

  • Pearl #1 (DC)
  • The Wild Storm #16 (DC)
  • Babyteeth #12 (Aftershock): I&N Demand Raining blood.  Raining.  Goddamned.  Blood.  That’s so fucking metal!  But right in the middle of that shit, Sadie and Clark, under an “umbrella-ella-ella ay ay ay.”  Pop!  Yup: that was a vessel in my brain bursting from the strain of having to reconcile this blasphemous–and pretty fucking funny–genrerational mash-up!  Great, great Garry Brown cover.  It shows that a mother will protect her child from the nastiest weather; and Sadie, well, she wants her baby back, baby back, baby back–and she’ll go through hell to get him.  Donny Cates continues to craft Babyteeth as a fiery epic that flashes its horns and stealthily smirks at the true believers who flash ’em back in a sign of Satanic solidarity.  I am “awaiting the hour of reprisal” with my horns held high.  Babyteeth “shall [no doubt] reign in blood.” 

teeth

  • Volition #1 (Aftershock)

What are you looking forward to this week?

Turning pages,

Scott

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I&N Store 8/8

13 Monday Aug 2018

Posted by ScottNerd in Uncategorized

≈ 1 Comment

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Abstract Studio, aftershock comics, Amazing Spider-Man, berger books, black badge, boom studions, Catwoman, christopher cantwell, clankillers, Dan Slott, Dark Horse Comics, DC Comics, eternal empire, Fantastic Four, farmhand, hilary jenkins, hot lunch special, Image Comics, Images and Nerds, in demand, Joelle Jones, Jordie Bellaire, Kyle Higgins, Laura Allred, martin morazzo, Matt Kindt, Miroslav Mrva, NCBD, oblivion song, previews, reviews, sandman universe, she could fly, Stephen Mooney, strangers in paradise xxv, Superman, Terry Moore, the dead hand, Tom King, Tyler Jenkins, unnatural

I was on a frame vacation–which is a vacation within a vacation, of course–and didn’t have time to flesh out my previews for 8/8’s books.  So, for you Images and Nerds completists out there, here’s a quick rundown.  This go-round, said rundown will be more re- and less pre- as I’ve read all of our I&N Demand books.

Thanks for your understanding.

  • The Dead Hand #5 (Image): I&N Demand I’m loving this series.  Haven’t heard much buzz about it, but it’s really good.  Kyle Higgins is doing great work here, playing with paranoia, with isolation, with existentialism and with an external existential threat, which, at this point, has found its way into Mountain View, a community essentially built upon a cleverly conceived existential threat of its own–one that wears the face of and, more important, particularly as it pertains to the development of the pervasive danger in the book, exhibits the mental and emotional capacity of a child.  (Parents: hits pretty close to home, no?  Ha!  Another fine twist!)  Stephen Mooney’s artwork, accentuated by Jordie Bellaire’s colors, helps to stretch the tension from panel to panel, page to page, issue to issue.  Sure, the Cold War might be over, but there are bombs still waiting to go off–and a shit ton of them are planted in the pages of The Dead Hand.

dead

  • Eternal Empire #10 (Image)
  • Farmhand #2 (Image)
  • Oblivion Song #6 (Image)
  • Unnatural #2 (Image)
  • She Could Fly #2 (Dark Horse/Berger Books): I&N Demand The first issue was a promise; and with #2, Christopher Cantwell, Martin Morazzo, and Miroslav Mrva delivered on it.  For one, the book moves at a decapitating pace; yeah, the narrative threads–see, they’re piano wire, and the quick cuts’ll leave your head in your hands.  (The cover’s got that covered, yo.)  The madness that fuels the frenzy is manifested meticulously, which may seem contradictory in reflection, but instead makes sense–which, considering the nature of the creator-reader relationship, in the end, makes all the sense in this mad, mad, mad, mad world.  Cool touch: Luna’s barrettes look like devil horns.  You know, once I noticed that, I couldn’t not see it and was like Wow, cool touch.  I even showed my wife.  She said, “Oh, yeah” and then went back to her phone–on Pinterest or Etsy or Instagram or Match or whatever the hell it is she spends so much time on.  She could swipe, that one.  But She Could Fly, if it keeps up this level of storytelling, will touch the fucking sun.

she

  • Catwoman #2 (DC): I&N Demand Joëlle Jones has brought her sexy lines and lots of leather together to give us the solo Catwoman we knew we needed and have desperately wanted, especially since the Tom King proposed the whole Bat-Cat thing.  #1 hit a lot of great notes writing-wise and art-wise.  Some of those notes were echoes of Jones’ terrific Lady Killer, which was, in retrospect, the perfect audition for Catwoman.  This second issue didn’t scratch the same spots as the first, but Jones whipped up a solid issue nevertheless–particularly in the portrayal of Cat’s angst over the big Bat break up and the development of the mystery surrounding Lady Creel’s plan for Selina; and, again, with the lines and the leather–and the Laura Allred’s luscious colors–all of it justification for my objectification of the femme feline–it’s damn easy on the eyes.

STL088823

  • Sandman Universe #1 (DC/Vertigo)
  • Superman #2 (DC)
  • Amazing Spider-Man #3 (Marvel)
  • Fantastic Four #1 (Marvel): I&N Demand The First Family is back!  Well, they’re almost back–and that, kids, is your hook.  But could their return be Doom-ed from the start?  Can’t wait to see what Dan Slott’s got in store for comicdom’s most indispensable four.

STL096763

  • Black Badge #1 (BOOM!): I&N Demand I’m kind of a Kindt junkie, and, logically, following with more figurative language, Black Badge is my next fix–oh, and how satisfying #1 was.  Exploiting the same chemical formula that worked so well in the intoxicatingly agitative Grass Kings–Kindt+Jenkins^2=masterfully mature storytelling and a well-deserved Eisner nom–Black Badge bursts onto the scene like a nostalgia bomb with a perfectly-paced adventure that calls to mind the ubiquitous kidventure movies of the ’80s (Stand by Me and The Explorers were two of my faves) and mirrors those games my friends and I used to play on the farm, as we’d battle imaginary Nazis or Russians a la Where Eagles Dare or Red Dawn.  These kids, however, aren’t playing a game–and neither is the creative team: this is some dark stuff; and like good little scouts, we best be prepared for more.  See: “Nobody can do what [they] can do.  No one can go where [they] can go.”  (Hey! you say?  “They”? Doubled for your pleasure, fair reader!  OK, you got me: mostly for mine.)  For the week, Black Badge #1 is #1 with a bullet drone strike.

black.jpg

  • Clankillers #2 (Aftershock)
  • Hot Lunch Special #1 (Aftershock)
  • Strangers in Paradise XXV #5 (Abstract Studio): I&N Demand Terry Moore’s return to Paradise has been exhilarating, with familiar faces and events unfolding, particularly around Katchoo, at a breakneck pace.  #5 slows things down a bit a lot to offer a history lesson, which is meant to make the mystery lessen a lot a bit, which it does–though not before Moore uses Katchoo–and her big ol’ yawn–to let us know that it’s OK that we got a bit–yeah, a bit–beaten up by Tambi’s walking like an Egyptian through her explanation of the situation that plagues them both.  In the end, however, Katchoo faces defeat her feet and realizes that she’s got to change her attitude–and her longitude–if she’s going to get to the truth.  Another black and white beauty from Mr. Moore.

strange

 

Thanks for reading!

Turning pages,

Scott

 

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Microviews: Catching Up Is Hard to Do

03 Monday Dec 2012

Posted by ScottNerd in Microviews

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Brian Azzarello, Chris Samnee, Comeback, comics, David Schulner, DC Comics, Duane Swierczynski, Ed Brisson, Felix Serrano, Harbinger, IDW, Jason Aaron, Jordie Bellaire, Joshua Dysart, Juan Jose Ryp, Lee Garbett, Mark Waid, Marvel, Matthew Southworth, Michael Walsh, Nelson Daniel, Nick Bradshaw, Pepe Larraz, Phil Briones, reviews, Robert Venditti, Sean Phillips, The Rocketeer: Cargo of Doom, Tony Akins, Wolverine and the X-Men, X-O Manowar

Only if you were wondering:

  • Comeback #1 (Image): I like Michael Walsh’s art a lot.  Not entirely unlike Sean Phillips or Matthew Southworth.  Bellaire’s colors, too, add quite a bit to the flow of the story–a story that shirks narration for the better.  The premise is interesting enough and is developed well with crisp dialogue amongst characters who are relatively familiar.  Nice twist at the end.  All together, worth another issue.
  • Judge Dredd #1 (IDW): Didn’t do it for me.  I haven’t read any Dredd in the past; figured I’d give it a shot.  A bit too silly for me.  Just not what I expected, I suppose.  It’s a one-and-done, for me.
  • Clone #1 (Image): I wanted it to grab me, but it didn’t.  The premise seems like one I’d like to see play out–especially after reading Schulner’s post-story explanation.  I was put off by the wishy-washy dialogue and Ryp’s art.  His characters’ faces bothered me a bit too much; I couldn’t stand looking at them after a while!  (Probably says more about me than anything else.)  I’m not planning on picking up #2–unless it comes out during a light week.
  • Wonder Woman #14 (DC): Enjoyable enough.  Siracca’s backstory and her coming together with Diana are serviceable steps.  (They’re framed by two two-page teasers, the first about an old god and the last about The New Gods.  I’m liking the former and kind of concerned about the latter.  We’ll see.)  A bit of a drag that Cliff Chiang’s on cover duties but not inside anywhere.  Tony Akins isn’t terrible, but he can be inconsistent at times.  Remains a fixture on my pull list, which has been shedding hero books of late.
  • Wolverine and the X-Men #21 (Marvel): Yup, I’ve officially removed it from the aforementioned pull list.  (If you haven’t see me go off about the previous issue, click here.)  Sure, Aaron sneaks in a very funny “Avengers vs. X-Men 2” comment–to provide a possible explanation as to where all the suddenly missing adults have run off to; but it’s buried beneath an ever-growing pile of Who gives a $#!%?  As a result, it’s see ya later.  To think I used to look forward to this.  Yikes.
  • Ultimate Spider-Man #17 (Marvel): I’ve spoken of the danger of the crossover in previous posts.  This title has taken it on the chin for several weeks now.  We’re up to three below-standard issues in a row–unacceptable for a title that was killing it with otherworldly character development by Bendis, who clearly has no use for this United We Stand nonsense.  If things don’t turn back to Miles soon, I’m off.
  • X-O Manowar #7 (Valiant): This title was getting a bit rough with the unnecessary insinuation of Ninjak.  (Is Ninjak ever necessary?)  I’m happy to report that this issue picked it up a bit with the growing Vine story and the disarmingly delightful Vine commando unit target practice.  Finally executed well, this team-up lives to fill my bag for another month.
  • Harbinger #6 (Valiant): My favorite issue of Harbinger so far.  Kris is a character I’d like to hear more from.  With my luck, this is a transitional issue that puts her in play but ultimately leaves her voice behind.  I hope not.  I also like Faith’s psiot persona, Zephyr.  She’s like something out of Mieville’s terrific Dial H.  Solid stuff from Dysart, Briones, and Hannin.
  • The Rocketeer: Cargo of Doom #4 (IDW): Out with a whimper.  Oh well.

So, now you know.

Feel free to let us know what YOU think.

Turning pages,

Scott

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